

Create the account, login with it in UnityHub and get your licence via Settings -> Licence Management. You will need an Unity account to register your PC and get a free licence. If you don't have Unity already installed, download UnityHub from their website or install it with the Visual Studio Installer via Individual Components -> Visual Studio Tools for Unity. And add that item (and relevant recipes to make it) to the game's object database when it launches.Retrieve the asset from the bundle in the mod code.Build the item into an Asset Bundle for importation into the Visual Studio project where they build the mod.Connect the required Valheim game scripts to the asset so that the game can interact with it.To add an item to the game, a mod maker will have to: HookGenPatcher - Patcher that adds convenient hooks to execute our mod code at the right times, that Jötunn relies on.Jötunn, the Valheim Library - Mod with convenience methods we will use.Game Mods (install these into your game as our mod has dependencies on them) AssetRipper - tool to rip assets and scripts from the release version of the game.Unity 2019.4.31 - Game engine that Valheim runs in.Visual Studio - editor for our plugin code.The final result can be downloaded and examined in our mod example project. In this tutorial we will copy Valheim's "Iron Bar" and create a custom material "Steel Bar" to be used as a new item conversion.

New Assets can be created with Unity and imported into Valheim using Jötunn.
